Real Documentation

Release notes

Latest Real updates, fixes, and shipped changes from the public update log.
Oct 11

v2.7.6

  • Sync to upstream/release/742 (#3038)
  • Ding, dong, 🚪 🔔 , what's that, another Luau release???
  • Luau 0.741 -> 0.742
  • Added support for RBXTransport (fixed raknet) and added RakNet.TransportChannel)
  • Removed hyperion's page encryption to make roblox faster
  • Fixed a cleanup issue
  • Fixed internal ui not being toggleable
  • Fixed Taskscheduler pointer offset being wrong 💔 (fixed getfpscap, setfpscap and Drawing)
  • Fixed Drawing images not working (fixed unnamed esp's color picker)
  • Fixed an issue with return values from debug.getproto
  • Fixed a rare delay crash
Oct 7

v2.7.5

  • Updated for version-cec3ad5889b447cf
  • Luau 0.740 -> 0.741
  • Fixed performance issues after injecting / mouse flickering / internal ui issues
  • Fixed an actor error issue
  • Fixed a loadstring issue
Sep 30

v2.7.4

  • Fixed a restorefunction crash issue
  • Fixed filtergc object lifetime issues
  • Fixed hookfunction not hooking closures that are currently active
  • Improved decompiler (better cflow flattening, inlining and constant folding)
  • Improved replicatesignal and fixed a possible crash
Sep 28

v2.7.3

  • Added a toggleable confirmation messagebox for product/gamepass purchases
  • Fixed Real not executing for a small amount of people
  • Fixed delay crashes that 6 or 7 users were experiencing (1-5 min crash)
  • Fixed a get/sethiddenproperty crash
  • Updated Spoofer to support more Windows versions
Sep 27

v2.7.2

  • Fully rewrote the tphandler (autoexec is fixed), now initializes instantly
  • Added support for NetAssetRef in gethiddenproperty
  • Fixed a possible RakNet initialization crash
  • Fixed error message stripping in newcclosure handling (fixed a hookfunction detection)
  • Fixed an isscriptable/setscriptable crash
Sep 25

v2.7.1

  • Updated for version-2366ba214ec740ca
  • Luau 0.739 -> 0.740
  • Fixed an issue with getfenv making luraph mad
Sep 21

v2.7.0

  • Luau 0.738 -> 0.739
  • Real now initializes Pre-ReplicatedFirst
  • Internal Luau lib changes to improve stability and prevent specific crashes
  • Added run_on_actor support for actors without a thread
  • Fully rewrote vulnerability mitigation and fixed a stack overflow attack
  • Added writecustomasset
  • Added lots of aliases
  • Optimized Hooks
  • Reduced execute interval to 1ms
  • Fixed hiddenstack issues (fixed a lot of hookfunction detections)
  • Fixed a lot of hookfunction detections
  • Fixed getfenv/setfenv leaking the function environment
  • Fixed type checks / possible env leaks (fixed many possible crashes)
  • Fixed a stack corruption for hasmetatable
  • Fixed not cleaning up everything properly on game leave
  • Fixed getconnections not working for non-scriptable signals
  • Fixed an issue with C operands being decoded incorrectly
  • Fixed typechecking issues with hooks
  • Decompiler:
  • Added bytecode v12-14 support
  • A lot of other optimizations, smaller error messages and even faster decompilation
Sep 16

v2.6.4

  • Fixed an issue in the Editor Panel where Streamer Mode wasn't blurring account information
  • Fixed additional issues related to importing and exporting
Sep 16

v2.6.3

  • Updated for version-4310300497aa4917
Sep 14

v2.6.2

  • Updated Dependencies (curl)
  • Added getpid
  • Reverted local register limit to 200
  • Changed Compiler options (reduced UNC)
  • Added a character limit to the LSP to improve performance with large scripts
  • Improved Monaco IntelliSense visibility across different themes
  • Improved Script Hub loading
  • Added Roblox game information to editor scripts in Script History
  • Fixed an issue where some Account Gen credentials were not blurred while Streamer Mode was enabled
Sep 13

v2.6.1

  • Luau 0.737 -> 0.738
  • Added isuntouched and setuntouched
  • Added selective function blocking (you can blacklist / whitelist vulnerable functions)
  • Fixed hookfunction adjusting the upvalue count (fixed a crash)
  • Fixed error messages being stripped in loadstring and loadfile
  • Removed the max amount of 200 local register limit
  • Removed cryptopp
  • Added 18+ account type to account gen (own key)
  • Improved runtime LSP
  • Fixed cloud folder moving in the explorer
  • Fixed theme importing/exporting
Sep 12

v2.6.0

  • Added thread support for run_on_actor
  • Added getconnection(signal, index)
  • Added RakNet.getallsendhooks, RakNet.removeallsendhooks, RakNet.getallreceivehooks, RakNet.removeallreceivehooks and added snake_case and non-snakecase aliases
  • restorefunction now perfectly restores the function
  • Improved performance for hooks and a few functions
  • Fixed a getrenv detection (SAB and prolly more games)
  • Fixed Yielding issues (crash on tp)
  • Fixed actor threads not being tracked correctly and returning a wrong result for checkcaller
  • Fixed OnClose not firing for WebSockets
  • Fixed debug.getinfo returning the level as .func instead of a function when passing a stack level
  • Removed alias "getsignals"
  • Fixed Private Server launching
  • Fixed Account Generator (accounts are now provided by https://bloxgen.net)
  • Scripts folder is now hidden by default
  • Adjusted rate limits for Multi Injection
  • Fixed injection timeouts
  • Added "Show Real Icon"
  • Added custom titlebar logo
  • Exporting a theme now exports every setting from the Appearance tab
  • Fixed some Monaco Editor issues with themes
  • Added a new setting to disable Roblox System Tray
  • Fixed Auth accessing the Windows TPM/CNG key at the same time, which caused injection issues
  • Smaller UI adjustments
Sep 10

v2.5.4

  • Updated for version-c5aecda2245e4fae
  • Luau 0.736 -> 0.737 (slowed + reverb + bass boosted)
  • Fixed roblox minimizing after injection
  • Reworked Overview + Accounts Tab
  • Fixed disabling of AutoExec script is not working
  • Reworked Themes section
  • Fixed a broke Editor state which resulted that the Editorbeing invisible
  • Fixed Lower background Clients (0x80070001)
  • Smaller changes
  • Decompiler:
  • Simplified fallback chains by replacing nested if blocks with cleaner or / and expressions.
  • Reduced unnecessary intermediate variables, aliases, local declarations, and repeated assignments.
  • Fixed several control-flow issues involving shared branches, jumps, nested loops, and a repeat bug.
  • Improved closure handling so captures, lifetimes, and stored values are preserved correctly.
  • Made evaluation order safer around side effects, possible errors, and changes to function references.
  • Improved table reconstruction, including contiguous constructors, special keys, and multiple return values.
  • Improved output readability with better names from available debug data, cleaner indentation, and improved line breaks.
  • Conditions are now structured internally instead of being processed as plain text.
Sep 8

v2.5.3

  • fixed STATUS_ACCESS_VIOLATION for the 2nd time (i'm tired boss)
  • UPDATE REAL TO THE LATEST VERSION (YOU CAN NOT INJECT IF YOU DON'T SO STOP WHINING IN GENERAL)
Sep 8

v2.5.2

  • Fixed login issues
  • Added ZeroDetections Theme
  • Adjusted some Theme
  • Fixed NavBar dragging
Sep 6

v2.5.1

  • Fix browser login transport resilience
Sep 6

v2.5.0

  • Added isluau
  • gethiddenproperty now handles all write-only cases and fixed specific crashes
  • Fixed sethiddenproperty crashing for sharedstring
  • Fixed getdeletedactors returning threads instead of actors
  • Fixed injection exit code (STATUS_ACCESS_VIOLATION) for people with a broken windows installation
  • Fixed Multi Roblox
  • Added new Themes: Roblox (2008), Vaehz, WEAO, Voxlis, Inject.Today, Pulsery, Rscripts, ScriptBlox, Roblox Scripts, HaxHell, Roblox Offsets, V3rm
  • Fixed some login issues
Sep 5

v2.4.1

  • Injection is much faster now
  • Fixed various authentication issues (exit code 1, timeout, ...)
Sep 4

v2.4.0

  • Updated for version-e7d81637d42c4b23
  • Async file functions are now actually async (readfileasync, writefileasync, ...)
  • Added alias 'makewritable'
  • Fixed Enum breaking when RakNet is enabled (fixed luarmor scripts freezing)
  • HttpGet URL Cache now gets cleared on tp
  • Fixed script loading issues for Rscripts
  • Fixed Authentication issues for Spoofer
  • Fixed login issues and added more retries
  • Fixed device binding issues
Aug 30

v2.3.2

  • Improved session checks to reduce backend load and keep the app more stable during high traffic.
Aug 29

v2.3.1

  • Hide reg.exe CMD when opening Real
Aug 29

v2.3.0

  • Updated for version-f5a60436d48947d3
  • Luau 0.735 -> 0.736
  • Fixed an **ingame script detection** caused by the UI's runtime LSP
  • Fixed WebSocket redirections
  • Fixed RakNet overwriting `Enum` type which would break scripts (e.g dex)
  • Added Anti AFK
  • UI:
  • Added Cursor + Antigravity Extension
  • Fixed Live sync between IDE and Real
  • Added option to add custom Roblox installation for launch
  • Made HWID binding more stable
  • Added keybind for Internal UI
  • Added option to disable Internal UI
  • Added more Options to the Discord RPC
Aug 27

v2.2.1

  • Updated Executor Test results
  • Fixed device binding related issues
Aug 26

v2.2.0

  • Updated for version-17d504d2c9544583
  • Added RakNet
  • Added Signal.new (RealSignal)
  • Added getrendersteppedlist
  • Added saveinstance
  • Luau 0.734 -> 0.735 and fully repulled luau
  • Fully rewrote WebSocket, fixing "WebSocket client is not available" and binary support
  • Fixed gethiddenproperty on ModelInstances for Vector3 properties
  • Fixed firesignal not firing :Wait connections
  • Fixed arg 2 in httpget being `cache` instead of 'nocache`
  • Fixed isnewcclosure crashing
  • Fixed a get/create_comm_channel crash
  • Fixed Drawing Images only having write-only data
  • Fixed a get/sethiddenproperty crash
  • Fixed hookfunction not being able to hook hookfunction
  • Fixed a crash when erroring in a yieldable function
  • Fixed isscriptable and setscriptable returning wrong results in special cases
  • Extended extension blacklist in filesystem
  • Reworked the whole LSP based on our Module
  • Added Runtime DataModel support to the LSP
  • Added Syntax Highlighting to script tab preview
  • Fixed gap between actionbar and Script tabs
  • Added Monaco Hover + Diagnostic popups
  • Added auto close Roblox when uninstalling
  • Creating files in explorer will now create .luau files.
  • Added Reload button in Problems Tab to reload Diagnostics for current script
  • Fixed opening File in VS Code
Aug 21

v2.1.2

  • Fixed wrong path directory for UI
Aug 21

v2.1.1

  • Updated for version-ddf602d9cfe44005
  • Fixed more injector auth edge cases
  • Fixed spoofer authorization issues
  • Fixed Cloudflare edge-blocked auth requests
  • Improved auth error handling and retry behavior
  • Fixed local auth aborts after successful claims
  • Improved injector failure diagnostics with clearer error reasons
  • Added better local failure logs for support debugging
  • Fixed misleading auth messages when Real.exe fails after auth succeeds
Aug 19

v2.1.0

  • Updated for version-ce0bcd0fbd484804
  • Fixed Drawing lib scaling issue
  • Added cleanup on game leave (no more remaining drawing items after leaving game)
  • Fixed a capability issue
  • Fixed CSRF auth failures
  • Fixed stale device binding
  • Improved auth retry handling for device verification
Aug 17

v2.0.3

  • Fixed exit code 1
Aug 17

v2.0.2

  • Fixed browser login session issues
  • Fixed app sign-out affecting website login
  • Fixed login timeout during key redemption
  • Fixed multiple injector auth failures
  • Improved auth error messages
  • Improved device binding stability
  • Improved auth server connection handling
  • Added installer/repair time sync
Aug 17

v2.0.1

  • Fixed DEVICE_REG_HTTP_401 for some users
Aug 16

v2.0.0

  • Luau 0.733 -> 0.734
  • Updated dependencies to the latest version, enabled cryptopp asm and changed compiler settings for compatibility and optimization purposes
  • Made tphandler fast again (runs immediately after replicatedfirst)
  • Fixed isparallel not working
  • Removed the limit for setfpscap
  • Fixed gethiddenproperty erroring with "can't get value" for specific vector3 values (myriad expects nil instead of the value but i won't return nil because that's retarded)
  • Added cansignalreplicate, getsignalwhitelist, getsignalarguments, getsignalargumentsinfo
  • Added missing console redirection for printidentity
  • Added FileDialog lib
  • Fixed Account sessions
  • Fixed more login issues
  • Improved Script Hub provider data
  • Added Cloud Scripts
  • Added Auth failure diagnostics
  • Fixed missing Featured Script details
Aug 15

v1.9.3

  • Fixed some login issues in the UI for some people
Aug 13

v1.9.2

  • Fixed gethwid returning an empty string in some cases (fixes "hwid too long or too short" for scripts)
Aug 13

v1.9.1

  • Updated for version-ddf602d9cfe44005
Aug 7

v1.9.0

  • Updated for version-d584fb6c717a43d9
  • Luau 0.731 -> 0.733
  • Fixed a very specific Luau opcode issue
  • Fixed actors not working (wrong offset last update)
  • Fixed a crash when using restorefunction in a hooked closure
  • Fixed firetouchinterest not working for all BaseParts
  • Fixed a filesystem vulnerability that would allow you to bypass blacklisted extensions
Aug 4

v1.8.4

  • Added more diagnostic logs
  • More AV related fixes
Aug 3

v1.8.3

  • Fixed LAUNCH_PROCESS_EXITED
Aug 3

v1.8.2

  • Fixed Real not opening / failing to open
Aug 3

v1.8.1

  • Fixed system tray behavior on close
  • Fixed sidebar resizing being inverted
  • Added OpenCode MCP preset
  • Changed exclude path from `%temp%` to `%temp%\Real.dll`
  • Added more secrets to Streamer Mode
  • Fixed render quality and FPS capping
  • More UI performance optimizations
  • Fixed more installation issues
  • Fixed Spoofer Auth + Loader issues (open a ticket if there are still problems)
  • Added Poison Script Theme + changed MIRKO KING Theme
  • Added lower CPU usage for background clients
  • Added LM Studio, OpenClaw, and ZCode AI Agent presets for MCP
  • Added music visualizer
  • Added the ability to add multiple accounts to multiple groups
  • Added syntax theme builder
  • Added `.md` preview
  • Added Windows notifications
  • Fixed a vulnerability that allowed bypassing the reset cooldown
Aug 1

v1.8.0

  • Performance Optimization
  • Redesigned Tooltips + Toast Notifications
  • Fixed Injector running multiple times
  • Added Grok preset for the MCP
  • Added `check-hook`, `inbound-spy`, `decode-buffer`, `record-session`, `update-game-memory`, `get-ui-library` to MCP
  • Added Device Reset flow (App -> Website)
  • Added Launch Roblox when opening Real
  • Fixed some installation issues + added fallbacks
  • Added the ability to drag the Sidebar in every tab
  • Added the ability to adjust the size of every Sidebar
  • Added the ability to set a RAM cap for every instance
  • Fixed Auto Cookie Refresh
  • Added button sounds
  • Added Auto-Execute for Account Groups
  • Updated test results inside the UI
  • Changed Monaco from LUA to Luau
  • Fixed MCP losing connection while in use
  • Added exclude `%temp%` (because of `Real.dll` getting flagged)
  • Smaller UI adjustments / redesigns
Jul 28

v1.7.5

  • Fixed crash on injection for win11 users (some fuckass optimization that roblox enabled)
Jul 28

v1.7.4

  • Updated for version-145f189a6a974303
Jul 26

v1.7.2

  • Updated for version-ed2b47b81f08484a
  • C++ Drawing lib (no more stupid ass lua drawing)
  • Fixed run_on_actor / run_on_thread not properly preserving globals
  • Added safety checks to debug.getupvalue, debug.getupvalues, debug.getinfo, debug.setupvalue, debug.setconstant and debug.setstack
  • Added utf8 support to setclipboard
Jul 26

v1.7.1

  • Fixed typed parameter handling across all tools (`boolean`, `number`, `array`)
  • Fixed `get-script-content` path resolution for dotted module names and improved line-range support
  • Fixed multiple tool issues affecting `script-grep`, `gc-scan`, `search-api`, `get-descendants-tree`, `get-game-info`, and `get-console-output`
  • Fixed memory truncation in game and global memory responses
  • Added `get-script-strings` to extract string literals directly from bytecode
  • Added `watch-value` for monitoring Luau expressions over time
  • Added `response` capture for `InvokeServer` calls in Remote Spy
  • Added Remote Spy `probe` mode to safely verify hook availability without installing hooks
  • Added `seq` and `since` support to `get-console-output` for efficient incremental log polling
  • Expanded `search-api` documentation with networking, drawing, camera, performance, and executor-specific notes
  • Added documentation for `spy-closure` and recommended investigation workflows
  • Cleaned up outdated and resolved entries from the global memory store
Jul 24

v1.7.0

  • **Added our own MCP for all Vibecoders!**
  • **Reworked the entire LSP and added missing functions**
  • Added a loading animation when Real takes longer than usual to load
  • The Cat logo in the title bar is no longer pixelated
  • When no script tab is open, fewer keybinds are displayed and the layout now resizes dynamically
  • The injected UI now correctly retains its injected state after restarting
  • Added a centralized customization system: all colors, layout, typography, and motion tokens are now adjustable
  • Removed dynamic positioning of the icon and keybind preview when no script tab is open
  • Various design improvements
  • Fixed the "Close Roblox" button in the Accounts tab not adapting to the selected theme
  • Added more color themes and replaced cards with boxes
  • Fixed console redirection not working until it was re-enabled
  • Fixed login failures for some users
  • Fixed Streamer Mode not hiding certain sensitive information + added a banner
  • Added tab spacing for the Monaco Editor
  • Added auto-enable for Streamer Mode when capture software is detected
  • Added the Accounts tab to the Tutorial
  • Fixed the Monaco suggestions overlay appearing behind the panel
Jul 23

v1.6.1

  • Reverted autoexecute because it was too fast
  • getfflag now returns "true" and "false" for booleans (who the fuck thought of this bullshit string returning)
Jul 23

v1.6.0

  • Added Actor Lib
  • Real now initializes before the game has fully loaded (autoexec is now stupidly fast)
  • Real now syncs with roblox's flags at all times to prevent crashes when roblox remotely activates a flag
  • getfflag now only returns strings (debunc)
  • Removed crash hooking
  • Optimized internal DataModel functions and fixed a very rare crash
  • Switched toolset to v143 (idk who made it v145) to prevent delay crashes for people on win11
  • Added stricter type checking (fixed a firetouchinterest crash)
  • Fixed an issue with property lookups (getcallbackvalue, get/sethiddenproperty and is/setscriptable)
  • Fixed cloneref not preserving the original metadata
  • Added a safety check to getcallbackvalue to not return callbacks from different VMs
  • Fixed getcustomasset not preserving subfolder paths (fixed cobalt overwriting IY logo)
  • gethwid now returns a hex encoded HWID
Jul 22

v1.5.1

  • Fixed delay crashes (5-10min)
Jul 22

v1.5.0

  • Updated for version-9affbe66b2624d20
Jul 22

v1.4.2

  • Fixed crash due to an overnight Roblox change (slowed+reverb)
Jul 19

v1.4.1

  • Fixed newcclosure crashing in specific edge cases (fixed myriad crash)
  • Fixed a client mod detection (sorry :c)
Jul 18

v1.4.0

  • Luau 0.729 -> 0.730
  • Fixed a newcclosure issue/crash that was caused by a luau update
  • Fully rewrote debug library to be safer (fixed upvalue crashes and more)
  • Fully rewrote getcallbackvalue and added async callback support (e.g game.OnClose)
  • Improved checkcaller
  • Made getrenv/gettenv safer
  • Fixed a firetouchinterest crash when calling it with 2 newproxies
  • Fixed a setrawmetatable / debug.setmetatable crashing when calling it with invalid types
  • Fixed the missing fflag type and added 2 more types (getfflag/setfflag should work perfectly now)
Jul 17

v1.3.1

  • Remade window sizing
  • Rendering pipeline rebuilt for smooth dragging
  • Added pulse effect to the install button
  • Updater now has the same look as the Installer
  • Reworked loading bar
  • Removed lottie animation
  • Fixed temp file leak and rendering problems on the installer
Jul 16

v1.3.0

  • Added the Shuffle Job ID back.
  • Added the ability to set a Private Server directly from the Games tab in Account Manager.
  • Added a Region selector for Account Generation.
  • Added the option to friend another Roblox user directly from Real.
  • Added a "Join Discord Server" button to Discord RPC.
  • Fixed the cookie validation error when launching Roblox.
  • Fixed the supported Roblox version not being displayed due to an invalid hash.
  • Fixed Discord RPC remembering its previous setting.
  • Removed the updater skip when no internet connection is available.
Jul 15

v1.2.1

  • Updated for version-ddf02245bdbb428c
Jul 15

v1.2.0

  • Updated for version-eb158392d1c84e6a
  • Better Decompiler inlining
  • Rewrote getgc to be faster and safer
  • Fixed thread not getting removed from the internal threadlist after execution
  • **Added Roblox Alt Account Generation**
  • **Added Spoofer**
  • **Remade the entire Account Manager with a lot of new features**
  • **Added Roblox inside Real (Trust)**
  • **Added Console Redirection + Filter Options**
  • Added the ability to switch between 2 App Icons in the Titlebar
  • Added the option to remove the Real title text from the Titlebar
  • Added undockable Panels (Problems, Roblox Output, Terminal)
  • Removed unnecessary Tooltips
  • Added a new Keybind to open the Clients Sidebar
  • Added a free VIP Server List inside the Account Manager
  • Added Discord RPC
  • Added the new AI-powered Rscripts API
  • Improved the Settings Search for better results
  • Added a notification when your key is expiring
  • Added split Script Tabs
  • Fixed account switching
  • Added a new Red Theme
  • Removed the Mint Theme
  • Fixed Content Creator Themes displaying the background image twice in the Monaco Editor
  • Fixed tab corruption after PC restart
  • Fixed Real not opening / not showing
Jul 11

v1.1.0

  • Luau 0.728 -> 0.729
  • Fixed hookmetamethod not working
  • Added Real-Decompiler (no more LE)
  • Fixed a vulnerability regarding opening log files (FileManagerService)
Jul 9

v1.0.1

  • Updated for version-36a2600cebf1487d
  • Fixed delay crashes
Jul 9

v1.0.0

  • New update system: fixed update delays
  • Fixed the bug that could stop Real from updating
Jul 9

v0.6.8

  • Updated for version-90f2fddd3b244ff6
Jul 4

v0.6.55

  • Fixed detection in bloxstrike / other games created by the last update
Jul 4

v0.6.5

  • Luau 0.727 -> 0.728
  • Fixed an issue with upvalues in hookfunction/hookmetamethod
  • Fully fixed hiddenstack for newcclosures
  • Fixed index functions (httpget, httpost and getobjects) returning a new function everytime
  • Fixed a rare crash in sethiddenproperty
  • Mitigated a bypass around vulnerabilities
  • Fixed setfflag/getfflag crashing for strings (kiciahook and more work again)
  • Added new blacklisted functions (100% myriad vuln blocklist)
Jul 4

v0.6.4

  • Improved Account switching
  • Fixed delay on launch
  • Installer improvements
  • Website adjustments
  • Added new reseller
Jul 3

v0.6.3

  • Updated for version-5cf2272675e145f5
  • Fixed hiddenstack not working for newcclosures (gonna get improved even more soon)
  • Fixed Request not working for specific urls (e.g. pandadevelopment scripts)
  • Fixed getscriptthread / getsenv / getmenv not finding the environment for specific scripts
  • Fixed gethiddenproperty crashing in very specific edge cases
  • Fixed Script Hub execute sometimes sending `nil` instead of the selected script
  • Script Hub Run / Execute now uses the same execution flow as the Monaco Editor
  • Added Font Ligatures setting for the Monaco Editor
  • Added Background Strength slider for background images
  • Added Notification Sound Volume slider
  • Added Notification Sound Preset dropdown
  • Notification sound presets now preview instantly when selected
  • Added support for custom notification sounds
  • Added notification type selection for choosing which notifications should be shown
  • Fixed script tab groups not being saved after restarting the app
  • Added Background Saturation setting
  • Added Editor Letter Spacing setting
  • Added Scroll Past End editor setting
  • Added editor zoom minimum and maximum settings for Ctrl + Scroll Wheel zooming
  • Added Ctrl + Scroll Wheel zoom keybind entry to the Keybinds tab
  • Added Sticky Scroll editor setting
  • Sticky Scroll is now disabled by default
  • App version is now displayed in the titlebar
  • Added Default Tab Content setting
  • Default Tab Content now opens a modal where custom starter code can be entered
  • New script tabs now automatically use the configured default content
  • Added Window Corner Radius setting
  • Added Window Border Thickness setting
  • Improved customization for rounded window corners and outlines
  • Improved settings organization for new Appearance, Editor and Notification options
  • Added Account switching
  • Smaller adjustments & fixes
Jul 2

v0.6.02

  • Fixed .NET Desktop Runtime Installation for some users
Jul 1

v0.6.01

    Jun 30

    v0.6.0

    • More installer fixes 😂
    Jun 30

    v0.5.02

    • Fixed Installation issues
    • Added send debug report
    Jun 29

    v0.5.01

    • Updater / Installer adjustments and fixes
    Jun 28

    v0.5.0

    • Fixed login failing with `Browser login failed (CONNECTION_FAILED)` for many users
    • Login now validates HTTPS against the system certificate store
    • Default script hub sorting is now Newest across every provider
    • The console/output panel no longer overlaps the action toolbar or script tabs
    • Moved Toolbar Position into the Appearance tab
    • Reworked Custom CSS help with a Format button and copyable example popup
    • Place IDs inside multi-place games now show the real place name reliably
    • Repair Real now relaunches the app after repair finishes
    • Added more Fixed to the Repair process
    • Reset & Clear Data now reliably wipes settings, accounts, sessions and WebView data
    • Reset & Clear Data now also removes registry entries
    • Added Insert Spaces editor setting
    • Added Word Wrap Column slider for Column and Bounded modes
    • Added Trailing option to Render Whitespace
    • Added Minimap Side setting
    • Added Cursor Style setting
    • Added Cursor Blinking modes and migrated the old Smooth Cursor setting
    • Added Match Brackets setting
    • Added Bracket Pair Colorization setting
    • Added Max Output Lines terminal setting
    • Added Multi Instance clients setting
    • Added Instance Identification setting
    • Added Uninstall Real Files on Close maintenance option
    • Script Hub source filter is now multi-select
    • Results from selected sources are merged into one globally sorted feed
    • Filter modal now only shows controls supported by all selected sources
    • Rebuilt Script Hub around a central multi-provider system
    • Grid cards are now keyed by provider and id to prevent duplicate-key crashes
    • Fixed Window Opacity being adjustable without Background image
    • Fixed Close all Tabs
    • Smaller adjustmens & fixes
    Jun 27

    v0.4.95

    • Rebuilt the whole background/opacity/layer system as one central controller
    • The opacity slider now controls only panel translucency
    • Custom themes no longer break with background
    • Fixed Button/toast text-colorbecame invisible under a background
    • Added Opacity for Popup Modals, context menus, etc.
    • Added Background blur slider
    • Fixed Rounded corner clip with background images
    • Fixed Account detail sidebar clipping
    • Moved "Toggle Real" into Keybinds tab.
    • Added more keybinds (execute, open file, save, save as, next tab, find, toggle console, open settings, …)
    • Added Auto-open console setting
    • Added Streamer mode
    • Minimap + clients sidebar now adapt to panel opacity.
    • Status bar: local file path is now broken into individually clickable folders
    • Added Haxhell and robloxscripts alongside ScriptBlox and Rscripts
    • Thumbnail tags redesign
    • Fixed Monaco editor blank
    • Fixed execute issues
    • Fixed IPC pid-folder cleanup for closed/non-injected instances
    • Fixed some issues for the Installer
    • Fixed issue that Real is not opening
    Jun 27

    v0.4.91

    • Fixed installer and Updater
    Jun 26

    v0.4.9

    • Updated for version-1a951716f19e4638
    • Luau 0.726 -> 0.727 (yes, double checked everything)
    • UI:
    • Added full file path in the status bar (C: › Users › … › script.lua)
    • Added Pin script tabs
    • Added create groups and hold multiple scripts in one
    • Added Custom tab icon & color
    • Added option to stop tabs from shrinking (as before)
    • Drag a script tab onto an Explorer folder to save it there directly
    • Added Repositionable toolbar
    • Added Live theme editor window
    • Added Whole app background with alot of customization
    • Added Video backgrounds
    • Added Local fonts
    • More appearance controls: adjustable panel depth and a tiled logo watermark with custom image, size and opacity.
    • Added CSS editor
    • Added animation system to customize
    • Fixed setting search
    • Added Music, Tutorial & Keybinds
    • Added Built-in music player
    • Added Keybinds settings tab to rebind controls
    • Added renaming for saved roblox game server
    • Added Launch Real in VSC integration
    • Added to keep data when uninstalling Real
    Jun 22

    v0.4.85

    • Fixed UI not opening
    Jun 22

    v0.4.8

    • Fixed exit code -1073741819
    Jun 21

    v0.4.7

    • Luau 0.725 -> 0.726
    • Fixed a mistake made while updating to luau 0.725
    • Optimized Hooks (ink game and SAB will run smoother)
    • Fixed delay crashes
    Jun 21

    v0.4.6

    • Removed borders/outlines from some modals
    • Added new filter options to the Script Hub
    • Added game-specific Auto Execute
    • Made smaller UI design adjustments
    • Redesigned the installer
    • Automatically excludes Real during installation
    • Removed the Explorer loading
    • Added in-app update notifications
    • Restructured the file hierarchy
    Jun 19

    v0.4.55

    • Added Voidstrap support
    • Added Inject Support for unknown Roblox launchers
    • Adjusted patch cooldown from 5s to 10s
    Jun 19

    v0.4.5

    • Fixed the DLL getting reverted on Bloxstrap/Fishstrap/Froststrap relaunches
    • Cleaner inject + auto-patch flow for Roblox
    • Faster, smaller updates (only changed files download now)
    • Luau LSP now comes straight from GitHub
    Jun 18

    v0.4.41

    • 0.4.41
    • Luau 0.724 -> 0.725
    • Maybe fixed delay crashes
    Jun 18

    v0.4.4

    • Updated for version-8884371d30284041
    • Fixed Authentication failed
    • Fixed exit exit code -1073741819
    • Fixed installation issues & added fallbacks
    • Added check for 2 devices on 1 Account
    Jun 15

    v0.4.31

    • Fixed exit code -1073741819
    Jun 15

    v0.4.3

    • Added number support for arg 2 in HttpGet
    • Fixed authentication for injection
    • Added a new Save context menu for unsaved script tabs
    • Improved the New Script button placement when no script tabs are open
    • Added a setting to show or hide the Welcome tab on startup
    • Added theme based injected client status colors
    • Redesigned the Clients popup into an animated right sidebar
    • Improved the Custom Theme editor modal with borderless color options
    • Completely redesigned toast notifications
    • Updated the Olemad theme
    • Removed borders from active sidebar items in Home, Scripts, and Settings
    • Replaced "Start Executing" with "Launch Roblox" in the Welcome tab
    • Added a success notification once Roblox becomes visible
    • Fixed theme based loading screen animation
    Jun 14

    v0.4.25

    • Fixed authentication on inject
    Jun 13

    v0.4.2

    • Fixed execution not working for some people
    • Blacklisted HttpService.requestInternal (lowercase r bruh) to prevent possible cookie logging scripts
    • Blacklisted MicroProfilerService.DumpToFileAsync to prevent path / user exposure
    • ui:
    • Fixed auto-inject
    • Fixed execute and inject in script tab docks
    • Added a faster way to get a free key directly with website flow
    • Update log now loads live and stays up to date
    • New login flow with the key system
    • Fixed Discord login via localhost
    Jun 13

    v0.4.1

    • Fixed 5-30s delay crashes
    • Fixed another delay crash for windows 11
    • ALL injection issues are FIXED
    Jun 12

    v0.4.0

    • delay crashes should be fixed for most people
    • i apologize if you still delay crash, i am gonna write a tool that'll make sure this never happens again
    Jun 11

    v0.3.9

    • Fixed multi instance not working (error -107..)
    • Fixed possible crash on injection
    • Fixed an issue with pushinstance object lifetime
    Jun 10

    v0.3.8

    • Updated for version-76173e47a79145c7
    • Fixed an alias bug (functions with aliases would not point to the original function)
    • Fixed turtlespy not working
    • Added aliases set_thread_context, get_thread_context, get_signal_cons, get_fps_cap, set_fps_cap, get_namecall_method, set_namecall_method, getstateenv, getregistry, restoreclosure
    • Blacklisted .sys file extension
    • Fixed an issue with setscriptable, gethiddenproperty and sethiddenproperty
    • Fixed setfflag not working correctly in edge cases
    June 6

    v0.3.7

    • Luau 0.723 -> 0.724
    • Optimized hooks (fixed Ink Game freezing)
    • Added isnetworkowner
    • Fixed all injection issues and delay crashes hopefully
    • Added Connections settings tab
    • Added Discord Account section in Connections
    • Moved VS Code Integration section to Connections
    • Added Duplicate script tab context menu option
    • Added Set Auto-Execute script tab context menu option
    • Added Read Only script tab context menu option
    • Added Undock script tab context menu option
    • Added read-only mode for script tabs
    • Added script tab docking and undocking
    • Added new local icon mappings
    • Added Segoe UI Variable font option
    • Added Segoe UI font option
    • Added login subtitle: The best way to use Roblox
    • Changed some icons
    June 3

    v0.3.6

    • Luau 0.722 -> 0.723
    • Fixed reflection functions crashing (Roblox enabled a flag)
    • Fixed IB1 scripts not executing (malformed string)
    • Made gethui return RobloxGui instead of CoreGui
    • Redesigned context menus
    • Added GitHub Gist integration
    • Added dynamic script tab sizing
    • Added search for script tabs
    • Changed Explorer icons
    • Redesigned some settings buttons
    • Added script tab preview
    • Added new Explorer setting to hide specific folders
    • Fixed theme editor crash
    • Redesigned popup modals
    May 31

    v0.3.5

    • Rewrote the whole injector
    • Added new setting: Exclude Real from Windows Defender
    • Redesigned Script Tabs UI
    • Updated loading screen animation
    • Added installer/updater animation
    • Added new Welcome Script Tab when opening Real
    • Added keybind shortcuts: New Script Tab, Close Current Script Tab, Search in Files, Zoom Editor
    • Fixed Clients Manager opening from Account Profile
    • Changed UI text from Attach to Inject
    • Updated some UI icons
    • Added new setting for sequential injection
    • Updated Script Tab appearance
    • Reduced window corner border size
    • Old PID folder is now cleared when not in use
    • Fixed file paths for custom installation directories
    • Various minor adjustments
    • Reworked Clients Modal; you can now view injection time, uptime, and RAM usage
    • Added Game Tab: Automatically detects your current game and lists matching scripts
    May 28

    v0.3.4

    • Fixed the issue "Failed to lock..." after updating Real
    • Added new loading screen animation
    • Added Sign-in option with Discord
    • Added new Explorer option to hide unsupported files
    • Fixed opening 2 scripts with the same name from different directories
    • Fixed Roblox client launching (Fishstrap, Froststrap, Bloxstrap, etc.)
    • Fixed blurred icon and text in Explorer
    • Redesigned all modals and popups for a cleaner look
    • Fixed Monaco minimap setting so it now works consistently across script tabs
    • Minimap stays enabled for large files when the setting is on, with lighter rendering for performance
    • Added Attach All Instances option under Auto Attach
    • Auto Attach can now attach every running Roblox instance automatically
    • Improved Auto Attach detection when Roblox instances appear after startup
    • Added account detection for Multi Instance modal
    • Fixed double-injection guard missing from the single-instance attach path
    • Fixed Attach button showing Already attached instead of opening the Clients modal when a second instance is available
    • Fixed first injected PID being overwritten in multi-attach mode
    • Fixed Clients modal not reflecting inject state after new instances appear
    • Fixed injection state changes being ignored in script execution
    • Fixed multi-instance auto-attach leaving both clients shown as inactive in the Clients modal
    • Reduced excessive tooltips across the UI
    • Fixed Save Window Size setting not persisting correctly
    • Fixed release crash caused by Luau LSP startup argument mismatch
    • Made Monaco/LSP startup less blocking during app launch
    May 27

    v0.3.3

    • Updated for version-460909c4fe904aae
    • Luau 0.721 -> 0.722
    • Added ishiddenstack/isstackhidden
    • Added alias for checkcaller: isourthread
    • Fixed fireclickdetector
    • Fixed firetouchinterest slowing down
    • Made checkcaller accurate
    • Fixed possible Lua detection vectors
    May 25

    v0.3.2

    • Fixed fflags crashing for specific scripts
    • Rewrote getscriptthread, getmenv and getloadedmodules
    • Added an optional argument for getloadedmodules(excludeCore)
    • Fixed a rare crash on inject
    May 24

    v0.3.1

    • Added multiple executor test result reports in the Home Overview modal
    • Fixed Auto Execute folder path mismatch
    • Improved protocol handling for browser login
    • Fixed freezes and lag issues on the UI
    • Added color slider for colorful icons setting
    • Reverted Luau 0.722 -> 0.721 (Roblox did it too)
    • Fixed an issue with setrawmetatable
    • Fixed SAB detection
    May 24

    v0.3.0

    • Updated for version-2b1721d47abf49aa
    • Fixed an issue in the setfenv hook
    May 23

    v0.2.9

    • Luau 0.721 -> 0.722
    • Removed roblox's require warning
    • Fixed ALL reflection functions (gethiddenproperty, sethiddenproperty, setscriptable, isscriptable)
    • Added getfflag, setfflag, getfflagtype
    • Added multi instance support
    • Added sethiddenstack/setstackhidden
    • Fixed a debug.getupvalue/debug.getupvalues crash issue
    • Hopefully fixed injection crashes
    • Scripts that have been fixed with this update:
    • VexHub, Unnamed Enhancements, BK Hub, Atlas BSS and more
    • A LOT of SAB/Bloxstrike scripts
    • We're waiting for Banana Cat Hub to whitelist us. This is not an issue on our side.
    • Added downgrade detection
    May 22

    v0.2.8

    • Replaced manually Login with Browser login
    • Added VS Code style diagnostics display, severity colors, counts, and clickable Luau error codes
    • Added Problems tree/table view toggle
    • Improved Problems tab performance to prevent freezes on scripts with diagnostics
    • Reduced unnecessary LSP syncs when switching between script tabs
    • Optimized Monaco/LSP startup so the app no longer preloads editor systems on launch
    • Added lazy mounting for Editor, Script Hub, and Settings to improve startup smoothness
    • Improved Monaco editor startup reliability with loader retry and cache recovery
    • Added smart scroll behavior for Terminal and Roblox Output
    • Added inline search bars for Problems, Roblox Output, and Terminal
    • Fixed Always-on-top behavior when saving Problems output
    • Fixed F11 fullscreen
    • Fixed maximized window behavior so rounded corners are removed
    • Improved LSP diagnostic stability and race handling
    May 21

    v0.2.7

    • Updated for version-4b6315bf1f0a4dbb
    May 19

    v0.2.6

    • Added option to download Roblox clients via Real
    • 100% sUNC
    • Fix getconnections
    • Hopefully fixed injection crashes
    • Increased custom background image limit from 5 to 10
    May 19

    v0.2.55

    • Fixed autoexec
    • Fixed Windows cannot access Real.exe
    • Fixed update server timeout
    • Fixed rate limiting when creating an account
    • Fixed login issues in the UI
    May 18

    v0.2.5

    • Updated for latest version: version-9377ee10133e4be3
    • Fixed an issue with hookfunction crashing you on very specific conditions
    • Fixed a crash with UniversalSynSaveInstance (hookfunc)
    • Fixed a crash with filtergc (sUNC)
    • Fixed an injection crash for low end PCs
    • Please restart Real to apply the changes or download.
    May 17

    v0.2.4

    • Fixed a lot of crashing issues
    • Fixed a detection with getcustomasset
    • Added alias getsynasset for getcustomasset
    • Added messagebox
    • Added alias clearqueueonteleport
    • Fixed firetouchinterest not firing for specific instances
    • Fixed Crypt.random, Crypt.hmac and added algorithm sha224
    • Please fully reinstall Roblox or manually delete the Real folder inside the ExtraContent folder in your current Roblox version
    • UI: Added UNC, buffer and JSON support
    • UI: Added real-time autocomplete diagnostics
    May 16

    v0.2.3

    • Attach failed fixed
    • Fixed Remember Me
    • Fixed login bug where you need to login twice
    • Fixed Discord profile loading issue
    • Fixed all crash issues related to scripts
    • Fixed delay crashes happening for specific people
    May 15

    v0.2.2

    • Fixed all injector related crashes (Attach Failed and insta crashing issue)
    • Added function gethwid
    • Luau 0.720 -> 0.721 (more stability)
    May 15

    v0.2.0

    • Official Release of Real
    • Updated for version-ec412128eba3476e
    • Luau 0.719 -> 0.720
    • Fixed game.HttpPost argument synchronous -> compress, which now compresses with gzip instead of deciding if it should yield
    • Made internal changes to the luau library and some fflags
    May 4

    v0.1.9

    • Recoded the crypt library
    • Added crypt.encrypt, crypt.decrypt, crypt.generatebytes, crypt.generatekey, crypt.hash, crypt.random, crypt.hmac
    • Added game:HttpPost
    • Added isparallel
    • Added alias firetouchtransmitter
    • Fixed a crash with debug.setmetatable
    • Fixed a very rare yielding crash
    • Started mitigating vulnerabilities for Services and URLs
    • Internal Luau library changes for stability
    May 3

    v0.0.8

    • Updated for Roblox version-acc4b74f79e743b9
    • Luau 0.718 -> 0.719
    Apr 28

    v0.0.7

    • Updated for Roblox version-390ba09e7e944154
    • Luau Compiler update
    Apr 26

    v0.0.6

    • Updated for Roblox version-2e6461290a3541f5
    • Luau 0.716 -> Luau 0.718
    Apr 18

    v0.0.5

    • Updated for Roblox version-9d412f44a6fe4081
    • Resolved recurring GetCallbackValue crash
    • Restored .Get() and .Set() methods dropped in the previous Luau update
    Apr 14

    v0.0.4

    • Fixed luaV_equalval assertion failure caused by NaN value comparisons
    • Added filterGC for finer-grained garbage collection control
    • Patched additional GetCallbackValue instability
    • Improved Luau library safety and performance via .Get() / .Set() encryption paths
    • Resolved a 40-minute stability crash affecting Intel processors
    Apr 12

    v0.0.3

    • Updated for Roblox version-26c90be22e0d4758
    • Fixed task yielding behavior inside newcclosure
    • Resolved broken request function
    • Added reflection library - isScriptable, setScriptable, getHiddenProperty, setHiddenProperty
    • Fixed signal library instability triggered by LiveLuaRef interactions
    • Added diagnostic output when RobloxState is detected as invalid
    • Fixed scriptable property handling and autoexec execution
    Mar 18

    v0.0.2

    • Support for latest Roblox version
    • Fixed rare edge case in getrunningscripts returning an incorrect script count
    Feb 27

    v0.0.1

    • Initial release - targeting Roblox version-760d064d05424689
    • Upgraded bundled Luau from 0.708 to 0.709
    • Major internal codebase restructure for long-term maintainability
    • Rewrote RBX::GetProperty to remove KTable dependency
    • Added crash guard in getcallbackvalue